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Stronghold warlords pvp
Stronghold warlords pvp







The land below stone, iron and saltpetre deposits should also be kept flat, to ensure buildings can be easily placed atop them. Plateau heights are painted with a left click, the same way as landscaping freestyle.īe careful with rivers inside player estates: if your terrain slopes down into a river it may be impossible to completely wall it off. Leaving your map completely flat is absolutely an option, but if you plan to include any raised playable terrain at all then you should use the Plateau tab to mark out the different heights before adding more detail with the Freestyle tab. Terrain in playable areas is best kept generally flat because building placement requires almost perfectly flat ground. However, range bonuses are still calculated based on how many plateaus up a unit is compared to its target (rounded down to the nearest half plateau). In Warlords, walls can be placed along slopes allowing them to follow the dips and rises in the landscape. The heights in Stronghold Warlords are based around a “plateau” system of several fixed landscape heights. Under the Landscape tab you’ll find both Freestyle and Plateau sub-tabs. Roughly carving out the landscape is a good place to start when building Stronghold Warlords maps. Once you’ve started editing a map, you will need to close the map editor and reopen it if you want to work on a different map. With the Units or Buildings tab opened, multiple entities can be selected by Shift + left click (and hold) and dragging the mouse to create a selection box.

stronghold warlords pvp

This can be ignored most of the time but for some particular objects, such as Sound Emitters, you will need it.Įditing the map or placing any kind of entity in it is done with a left click. On the right edge of the main window there is a collapsed Object Properties tab. This can be helpful when you want to select a particular object without searching through the whole map for it. This is empty at the start, but once you begin to populate the map it will show a list of all the entities in it. Next to it in the bottom left corner of the window is the Objects tab. Buildings, Texture, Resources) are contained in the overarching Tools tab. If you ever lose track of where the camera is you can reset its location by selecting Tools, then Reset Camera.Īll the different tabs used to shape and edit the map that you see on the left (e.g.

stronghold warlords pvp

Scrolling the mouse wheel, to zoom the camera in and out.Right clicking and dragging, to rotate the camera around the point it’s aiming at on the ground.Left clicking and dragging, to “pull” the map in different directions.Small is best to start with, as larger maps take exponentially longer to finish. When you open the editor, click File then New in the dropdown. The map editor will appear in the list there.

stronghold warlords pvp

To open the Stronghold Warlords Map Editor, open your Steam client, click on Library and then Tools from the dropdown list.

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In particular, the Landscape section contains information that will save a lot of trial and error when testing out your maps. It is worth looking through before you begin creating maps as it will help you avoid common pitfalls people encounter. This guide is intended as an introduction to the basics of making maps with the Stronghold Warlords Map Editor.







Stronghold warlords pvp